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                   These places are: 
                     
                    - New York in the U.S.A.,  
                    - Mailand in Italy,  
                    - the Academy of Art of Kassel 
                    in Germany,  
                    - the University of Santiago 
                    de Chile,  
                    - the University ITESO 
                    of Guadalajara in Mexico,  
                    - the University of Chongqing 
                    in China,  
                    - the Universidado Lusófona 
                    of Lisbon in Portugal,  
                    - the Academy of Art of Helsinki 
                    in Finland, 
                    - the Academy of Art of St. 
                    Petersburg in Russia,  
                    - the University TUST (Mongolian University 
                    for Science and Technology) of Ulaan Bataar in Mongolia. 
                     
                    Also in these places up to four interchangable, invited guests 
                    will be sitting and will have 50 of the same wooden blocks 
                    in front of them on the table.  
                    Also these people should, whether in New York, Mailand, Santiago, 
                    ChongQing, Guadalajara, Lissabon, Helsinki, St. Petersburg, 
                    Ulaan Baatar or Kassel, during the exhibit, play with the 
                    wooden blocks, during seven days, and build one or more towers. 
                    Also the video from these game tables will be 
                    broadcast live in the internet. 
                     
                    Each game place is - virtually seen - one of eleven 
                    corner posts of an imaginary space or room on our world map. 
                    Its sides and borders are the live connection between the 
                    eleven corner posts. 
                     
                    The players at the eleven game places communicate speachless 
                    and soundless. Only the building and constant changing of 
                    the wooden block towers is constantly communicated. Near each 
                    of the eleven tables, on a near-by wall, a large monitor can 
                    be seen. On these the players and also the guests and visitors 
                    of the project can see the changes on each of the other tables 
                    and react by building their towers in response to the tower-building 
                    at the other places.  
                  A question answer game arises between the game tables.  
                    
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