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The game with the wooden blocks, the so-called video conference
between the locations, will last seven days and each day for
24 hours.
This means that the virtual space will exist for seven whole
days.
But it only exists because of its corner-posts.
The space is proof that it works!
It is planned that every 24 hours each location will receive
one set of 50 colored wooden blocks from the organizers. The
players will then, at the table, under the video camera, play
and build with the blocks.
This means that each location will get 7 sets of wooden blocks
for the 7 days.
At the end of each of the seven days the wooden blocks become
the possession of the players.
They can glue the blocks together, so that the last work of
the day will remain and can be preserved, or the blocks can
be distributed and given away.
Whatever is done, the work with the wooden blocks will be
preserved on the website of the project.
At each location there are four main players.
They are the guardians and wardens of the game.
The four are, next to their job as players, also the main
ones responsible for their location.
As game specialists they are responsible for the
smooth flow of the game at their location, they are responsible
for the organisation, realisation, presentation and conveying
of the game - through the internet - on the website of Spaceart
- Artspace.
The main players delegate the other players, who will continue
the game for them. Only four players are allowed at the table
at a time.
All other decisions are made by the main players directly
there.
This is why they are the main players.
At the end of my thesis about the virtual room,
I would like to thank all the players and the guests of this
world game marathon, for their participation and for their
service.
Together, they have proven that it is possible to communicate
and to be creative across country,
culture and language borders. Wolfang
Luh (Kassel, Enero de 2002)
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